Self-Similarity
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Some simple explorations to see if L-systems could be useful, if it was possible of design anything apart from plants and trees. This lead to a whole lot more, and for me, unexplored sides of self-similarity.

Organisms adapt to local environments. So should buildings do to a grater extent. Nature uses as little as possible of everything, so should our buildings.

During the work on the facade for the Fourth Grace it was pretty obvious we needed a way of describing objects likeness rather than explicit descriptions. Topological similarity. Too bad there are no commercially available tools to reverse-engineer a sculpted shape and optimize it to certain criteria. An Agent that that you could give a shape to and say; -Here, try to build this from smaller elements according to these rules. And make it quick will you, we need it by lunchtime.

Somewhere here is the potential to let machines do what they are good at, many of the things people find hard; endless variations. Let the machine grow us our building based on the criteria we give. Let us also interrupt the machine and say; -Hey, i like this one better then the other one.